When Second Life started, people slowly grew to see the potential. The first year for the lab was tough according the Wagner Au’s book The Making of Second Life.

People would log on and see a pretty empty world. It took a while for content to start being created. Those first people are much like the new wave of people in OpenSim grids.  I had a chance to log into Subquark’s venture into Reaction Grid and I must say, it’s very boring.

If . . . you are not into building and new possibilities. When you log into his Level 2 Venue grid (it is his grid, just like Second Life is Linden Lab’s grid), you find an empty world and yourself as a Ruth!

You don’t have any of your precious inventory and you can’t find any hair or clothes. This makes it boring . . . unless you see the potential. The potential of making clothes, making homes, making all the things you see in Second Life.

I believe you will see a renaissance of virtual worlds. Linden Lab has so much content that now it does not even say “Your world. Your imagination.” anymore.  That was the slogan for the first few years. And user created content gives Linden Lab a huge advantage over other virtual worlds.

Has Linden lab forgotten the every day resident?

In an article posted last week, only large corporate customers were mentioned. This seems to be the trend this year.  Will this trend continue?

I am not a big country music fan, but at least those superstars never forget who made them what they are. They always thank the common fan.

I think you can do both. Play to the big corporate customer and also uphold and value the resident, the content creator, and the privatyte estate owner.

sl

Second Life website - September 2004